Require("CommonScript/AsyncBattle/AloneAsyncBattle.lua")
local tbMapExplore = AsyncBattle:CreateClass("MapExploreAttack", "AloneAsyncBattle")
tbMapExplore.tbEnemyPos = {
  {3778, 3477},
  {3759, 2934},
  {3774, 2490}
}
tbMapExplore.tbSelfPos = {
  {2361, 2939},
  {2352, 3439},
  {2357, 2504}
}
local tbDir = {12, 43}
function tbMapExplore:GetNpcDir(nCustomMode)
  return tbDir[nCustomMode]
end
function tbMapExplore:Init(nPlayerId, nEnemy, nMapId)
  AsyncBattle.tbClass.AloneAsyncBattle.Init(self, nPlayerId, nEnemy, nMapId)
end
function tbMapExplore:ShowResultUi(nResult)
end
